Service
Creature Animation
Terminal FX is a creature animation and creature VFX studio. Since 2004 we've designed, built and animated photoreal creatures, digital doubles and characters for feature films, television and commercials.
From first concept through rigging, muscle and skin simulation, fur and groom, facial performance and final compositing, we take a creature all the way to the screen — and make it belong in the shot.
Creature work in motion
What we do
Creature design & development
From concept sculpt to look-dev: original creatures, animals and characters built to survive close-up scrutiny.
Digital doubles
Photoreal digital doubles from actor scans for stunts, crowds and otherwise impossible shots.
Rigging & creature FX
Custom rigs for non-human anatomy, plus Houdini-driven creature FX.
Muscle & skin simulation
Believable weight and motion — muscle, fat and skin sliding the way they should.
Fur, hair & groom
Grooming and simulation for fur and feathers that hold up in motion and light.
Facial animation
Expressive facial performance and lip-sync for creatures and characters.
Character animation
Keyframe and mocap-integrated performance that gives a creature life.
On-set integration
Supervision, tracking and compositing so the creature lives in the plate.
Selected projects with creature & character work
Have a creature to bring to life?
Tell us about your project — from a single hero creature to a full character pipeline.
Start a project







